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Join date: Jul 18, 2020
Posts (8)
Dec 7, 2025 ∙ 3 min
How I Create My Music Packs for Game Developers (My Real Workflow, No Mystery Dust Added)
by Marika Schanz – composer, sound explorer, accidental goblin impersonator When people ask me how I create my music packs, they sometimes imagine something mystical. Maybe I sit in a candlelit room, summon ancient spirits, and wait for the cosmic melody to descend upon me like a pigeon with excellent taste. I wish. The truth is: My process is a mix of research, organization, musical archaeology, a little chaos, and a lot of passion for helping indie devs bring their worlds to life. Here’s...
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Oct 14, 2025 ∙ 2 min
Unreal Engine Cinematic Scoring Video – Behind the Scenes
The Clock This project began with a feeling rather than a plan. I’ve always been drawn to the dark, surreal atmosphere of Alice: Madness Returns , especially the opening scenes in the old asylum. There’s something fascinating about places that feel both alive and forgotten at the same time. That was the mood I wanted to capture – a space that feels abandoned, quiet, and just a little unsettling. Building the Scene I started by browsing through assets on the Unreal Marketplace and Fab until I...
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Aug 27, 2025 ∙ 3 min
How I Tried to Capture the Atmosphere of a Medieval Fair in Music
A medieval fair, a grumpy daughter, and a melody stuck in my head: how I turned one day into music full of bagpipes, lutes, and drums.
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Marika Speck
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