ABOUT
MARIKA SCHANZ
COMPOSER
FOR GAMES
I create original music for games that need atmosphere, identity, and emotional depth.
My focus is cinematic game music built for worldbuilding, from Nordic landscapes and ancient civilizations to dark fantasy, rustic frontier worlds, and emotionally driven storytelling. I’m especially drawn to historical textures, traditional instruments, and handcrafted sound that feels human rather than artificial.
Before working full-time as a composer, I spent over 12 years in the game industry as a 3D artist for studios such as Crytek and Ubisoft. That experience shaped how I approach music today: always with the player experience, visual storytelling, and real production needs in mind.
Because I understand both sides, art production and music composition, I work closely with developers to create soundtracks that support gameplay, strengthen immersion, and help each world feel believable.
From custom scores for indie games to cinematic trailers, adaptive music systems, and premium music licensing, every project is built to serve the story first.
I believe great game music should do more than sound good.
It should make players feel something and remember it long after the game is over.

20+
GAME TITLES
12+
YEARS IN GAMES
1M+
VIEWS YT
Whether you need a full soundtrack, cinematic scoring, adaptive game music, or the perfect emotional theme for a key moment.
I’d love to hear about your project.
I work with indie developers, studios, filmmakers, and creators who want music that feels authentic, memorable, and built for real worlds.
From fantasy RPGs and historical adventures to trailers, exploration themes, and custom scoring,
every project starts with understanding the story you want players to feel.
If your game needs atmosphere, identity, and music players will remember — let’s create it together.