1:1 MENTORING
Learn directly from a working composer
Live video sessions for composers and producers who already know their way around a DAW — and want to go further.
Start here - free
The program
Services
Game Composer Launchpad
3 months to go from scattered ideas to a finished, fully produced track in your portfolio — with someone at your side who's done it before.
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— You don't know if what you're building is actually "right"
— You lose hours on YouTube trying to find the one tutorial for your specific problem
— You never quite know when a track is actually finished
— You're not getting honest feedback from someone who's worked in the industry
— One fully produced track, first idea to finished mix
— A repeatable process for structuring and finishing a track
— A sample library & workflow foundation you'll reuse every time
— The start of a real portfolio
— Honest, direct feedback throughout, not just once at the end
No promise like "you'll have a job in 3 months" — game audio is a tough field, and I won't tell anyone that. What you'll have is something concrete and finished, and a process you can repeat on your own.
MONTH 1
Foundations & Tools
How to structure a track: form, build, tension arc
Sample libraries: what I use, why, how to choose them
What doesn't matter yet — gear and plugins come later
Small composition assignments with direct feedback
MONTH 2
A Track Takes Shape
Build your own track, first idea rough arrangement
Arrangement and harmony feedback at every step
Production bascis; demo sound to finished sound
Inudstry perspective from my own background
MONTH 3
Finishing Portfolio
Finish producing and mixing the track
Portfolio building: what belongs in it, what doesn´t
How to reach out to studios as a newcomer
An honest read on where you actually stand
Who this is NOT for
— Starting completely from zero, haven't opened a DAW yet? The single sessions are a better start.
— Looking for a job guarantee? I can't and won't give you that.
— Just want to try it out? Book the free 30-minute intro call instead.
FAQ
What happens if I can't make a session one week?
No problem, the call just gets rescheduled, you don't lose anything.
I'm not a total beginner, does this still fit?
Yes, this program works even if you've already made a start.
What happens after the 3 months?
We check in on where you stand together and figure out what makes sense next. I'm open to questions after the program too.
Why you as a mentor?
Because I'm realistic and won't promise you anything I can't deliver. And because I've walked my own path in this industry, which is exactly why I can show you how to find yours.
Or start smaller
Single Session
€ 50
1 session x 60 min
One flexible 60-minute slot, bring whatever you're working on. That can mean questions about the industry, your career path, or how to approach getting work in game audio and composition. Or send me a track in advance and we go through it live together, mix, arrangement, composition, with direct, actionable feedback. If a track has stalled halfway, we work through what's blocking you so you leave with a clear path to finishing it. And if you want to bring real instruments into your productions, we can cover the practical basics, mic placement, getting a usable take, and blending recorded parts with sample libraries. Tell me what you need when you book, and we'll focus the session on that.
How it works
1
Book a slot via the calendar below
2
Send your track at least 24h in advance (feedback sessions)
3
We meet via video call
4
Get a short written summary after the call