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Video Game Composing


Real Instrument Recordings Why Live Playing Makes Better Game Music
Sample libraries are powerful — but relying on them exclusively puts a ceiling on your sound. Here's why recording real instruments, even imperfectly, can make the difference between music that's technically solid and music that actually breathes.
Marika Speck
Jun 183 min read


AI Game Music: From Prompt to Real Composition in 5 Steps
AI-generated music sounds almost right — but for games, it's a dead end. No loops, no adaptive music, no flexibility. Here's how composers turn AI tracks into real, usable game music in 5 steps.
Marika Speck
Jun 42 min read


Suno AI vs Human Composer: Why AI Music Fails at Game Soundtracks
Everyone is talking about how good AI music has become. The debate around AI music vs human composer game music has never been louder — so I decided to put it to the test and what I found might surprise you. I gave Suno AI v5 a real studio brief: score a dark western cinematic soundtrack in the style of Red Dead Redemption. Then I scored the same brief myself. The results revealed something important that nobody is talking about. 🎬 Watch the full comparison here: THE MOMENTU
Marika Speck
May 272 min read


How I Create My Music Packs for Game Developers (My Real Workflow, No Mystery Dust Added)
by Marika Schanz – composer, sound explorer, accidental goblin impersonator When people ask me how I create my music packs, they sometimes imagine something mystical. Maybe I sit in a candlelit room, summon ancient spirits, and wait for the cosmic melody to descend upon me like a pigeon with excellent taste. I wish. The truth is: My process is a mix of research, organization, musical archaeology, a little chaos, and a lot of passion for helping indie devs bring their worlds t
Marika Speck
Dec 8, 20253 min read


Why I Don’t Like AI Music (And Probably Never Will)
AI music may be cheap and fast, but it lacks emotion, intention, and quality. Here’s why real human music will always matter more.
Marika Speck
Aug 26, 20252 min read


How Many Instruments Do You Really Need?
Composers are collectors at heart. From violins to sample libraries, here’s a funny look at why we always need “just one more instrument.”
Marika Speck
Aug 25, 20252 min read


How I Found My First Game Projects as a Composer (and How You Can Too)
Getting your first game projects as a composer isn’t about luck — it’s about connections, practice, and putting your music out there. In this post I share my own story: from free hobby projects to releasing music packs on the Unreal Marketplace and building an online presence that let developers find me.
Marika Speck
Aug 22, 20253 min read
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